📄️ Hex to RGB Conversion
Colors are frequently encoded as hex, e.g. #f0f0f0. Therefore, strahl offers a utility to convert this to the normalized RGB color space.
📄️ Material Mapping
Assigning materials is crucial for rendering. This chapter explains how to map materials onto a model using material mapping.
📄️ Screenshot
In order to download a picture of the rendering, strahl offers a dedicated screenshot utility.