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strahl Documentation

If you want to get started as quick as possible, take a look at the Getting Started tutorial. If you're interested in some more information about what strahl is, check out information first.

Documentation Structure

  • Material — includes information about how to configure OpenPBR parameters
  • Advanced — practical guides on how to setup the renderer
  • Techniques — common techniques which can be used in combination with strahl
  • Library Types — TypeScript type documentation

Browser Support

Strahl is written in WebGPU. WebGPU is a new web API which is not yet supported in all browsers. Check caniuse.com for details about the support. To check if your current browser supports WebGPU, head over to webgpureport.org.

WebGPU is restricted to secure contexts. This includes localhost, but otherwise requires use of HTTPS. See Secure Context on developer.mozilla.org for more information.